Blog Archives

Hindsight and closing thoughts

Hello Everyone It’s been quite some time since we’ve reached out to the community. To get straight to the point, Primulus has ceased official development. We haven’t actually touched the project for many months now. Looking back on the project

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Week 29 & 30: Kickstarter is now live

Hello Everyone! First off, we’re sorry for not posting an update last week. As mentioned in week 28, there simple wasn’t enough to report on. After lots and lots of waiting and about 13 hours / day of finalizing things,

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Week 28: Jobs

Hello Everyone! I would like to apologize for delaying on the typical Thursday updates over the past weeks. As user Bushig said on the forums, Why are you posting game updates less frequently? It makes me sad! (sp) Well, Bushig

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Week 27: Still Alive

Hello Everyone This was a Triumph. We’re still working to get the final bits of the game wrapped up. Funding everything out of pocket so far has had some unexpected set backs for us. My monitor died this past week

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Week 26: Amend

Hello Everyone! We’ve been slowly moving away from the default Unity UI and moving into a powerful third party software. Over the past week we’ve really pressed down hard to get rid of all Unity UI components. What we’re left

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Week 25: Belated

Hello Everyone. We usually post our updates on Thursdays, as some of you may know, and we have no idea why. It just kind of happened. This week we’ve been working to wrap things up still. We’re trying our hardest

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Week 24: Early Update

Hello Everyone! 24 weeks later. Ha. So we have quite the update today. I think the past week of ~10 hour work days and sleepless nights has left us all in a state of debilitation, but it was worth it.

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Week 23: Prototype Version

Hello Everyone A while ago you may recall that we have expressed interest in releasing a prototype version of the game. We had a plan to get it out at the end of January but, unfortunately, we weren’t ready. We

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Week 22: Conceptualize

Hello! We’ve got quite a big update for you all today. I’m going cross-eyed from staring at this computer screen for about 9 hours a day over the past week so bear with me while I try to get you

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Week 21: Incognito

At what point did our titles go from descriptive lines of text to an arbitrary one word summary? We’re willing to give the person that figures this out a free one year subscription to Indigni +. We’ve manged to get

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